Junktown
Okay you are on your way to becoming quite a
hero, everyone loves you in Shady Sands (unless you went agro with
the machine pistol and killed them all) and the Radscorpions are
toast. Where do you go now? Head south to Junktown,
which should be on your map if you have any conversation abilities
at all. If it isn't talk to Ian and he will tell you where
Junktown and the Hub are.
Junktown is a backwater run by Killian
Darkwater on the good side and Gizmo and the Skulz gang on the bad
side. When you arrive at Junktown you will have no problem
getting in if it is light out, but if it is dark then you might
have to sweet talk the guard a little to gain entrance. Once
you're in talk to Lars the guard's sergeant that is standing right
inside the entrance. He will tell you about some of the
various problems with the place including problems with the Skulz,
you can offer to help him out with them and he will tell you to
come talk to him if you have any dirt on them.
Take out Doc Morbid
One of the first things I do is to head over
to Doc Morbid's health care facility next to the guard house at the
entrance to Junktown and talk to him. Head down below behind
the Doc and you can talk with the midget that is helping the Doc
out. Get him to tell you about the stuff that the Doc is
doing as you will be able to use this information. I would
advise taking out the Doc and his associates, I'm pretty sure you
don't lose or gain any Karma for killing them, but just to be sure
you can talk to the midget and rile him up or you can talk to the
Doc and get him riled up by not paying for his examination.
Either way they attack you. Take out the Doc and his guards
and you can pick up some leather armor and weaponry off the guards.
Also check out the Doc's stuff down in the hole watch out
for traps though.
Help Killian take out Gizmo
Head north to the next area of Junktown and
you will find yourself in front of Killian's store. Go inside
and talk to Killian for a while, he will give you the straight dope
on the town and it's problems, try not to insult him and you can
get some info on other locations that you can visit that you
probably already know about right now. After you talk with
Killian an assassin sent by Gizmo comes into the place and tries to
kill Killian. Help out by taking a few shots at this guy and
Killian will be grateful. He will offer you a job trying to
nail Gizmo and his boys. Take the job and he gives you a tape
recorder and a bug. Head up to Gizmo's place which is north
of the area you are in. At the back of Gizmo's casino is the
fat boys office. Before you talk to Gizmo either keep the
recorder ready or plant the bug on Gizmo's assistant using the
steal skill. It is easier just to keep the recorder out.
Gizmo will give you the task of killing Killian, surprise
surprise. Offer to take the job and head back to
Killian's. Talk to Killian and tell him you have the
confession or that you planted the bug. Killian will thank
you and offer to let you help him take out Gizmo. If you are
the fighting type you should go down and talk to Lars and then you
will confront Gizmo and take him out. After that you appear
back at the entrance to Junktown, make sure you go back and search
Gizmo's corpse and his bodyguard's corpse as well as the adjacent
rooms for some goodies.
The next major task is to take out the Skulz
gang. You meet up with them by heading over to the Skum Pitt
which is located next to Gizmo's. Head over there in the
evening and you will find the Skulz gang hanging out. Talk to
the bartender and try to avoid talking to certain Skulz or you will
be drawn into a fight. At a certain point after you talk to
the bartender one of the Skulz gets rough with one of the
waitresses and Neal the bartender takes him out big time! The
Skulz threaten Neal and then leave. In the midst of this the
waitress will call out for Saul, go ask her about this and if you
have a high enough speech skill and intelligence you can get her to
reveal her problems with her boyfriend Saul who is the boxer in the
ring in between Gizmo's and the Skum Pitt. After you talk to
the girl go talk to Saul and if you say the right things you can
help him with his relationship with the Skum Pitt waitress and gain
some experience in the process. Meanwhile, you should also
talk to Tycho who is sitting in the Skum Pitt. Talk with him
and you should not have a hard time getting him to come with you,
if you tell him the right things. While you are around that
area you might as well head over to the house that is at the
southeast corner where you will find a man who is being terrorized
by a large dog. If you are wearing the leather jacket (a la
Road Warrior) the dog will automatically join your party. If
you do not have the leather jacket on you can offer him some meat
and he will come with you.
Next head down to the Crash House hotel which
is right above Killian's shop. Before heading to the back to
talk to the Skulz you should get a room from the lady at the desk
for the night. During your night of rest you will be awoken
from your sleep when a raider takes a woman hostage in the room
next to you. If you are convincing enough in your speech you
can get him to give up his hostage without a fight which gains you
more experience or you can convince him to drop her and concentrate
on you, either way if you manage to save the girl you gain some
experience. After that you can head up to the Skulz room at
the back of the Crash House. Head into the room and talk to
their leader who looks like a clone of your friend Ian (his name is
Vince I believe). Ask to join the Skulz and he will tell you
that you need to steal the urn that contains Neal the bartender's
wife's ashes. This can be found on the bar in the Skum
Pitt. Tell him you will do it an head back to the Skum
Pitt. If your Steal skill is high enough or you are just
lucky you can take the urn right off the bar without Neal
noticing. If you have a hard time with this just rest in the
bar until the morning when the bar closes. Neal will head
into the back room and you can take the urn without anyone
witnessing it. Head back to the Crash House and give the urn
to Vince, he will be pleased and will tell you that he and Skulz
will be heading up to take out Neal permanently. You can
either go with them and do a double cross on them or you can tell
them you will meet them there later and go talk to Lars. If
you talk to Lars you will meet up with the Skulz at the Skum Pitt
but you will have six or so guards as backup. I'm not
certain, but I think you might get more experience if you take Lars
with you. Either way you take out the Skulz (unless you are
evil and decided to kill Neal, but I am assuming you are a
do-gooder) you should give Neal his urn back and then head back
down and talk to Lars. Lars will congratulate you on helping
clean up the town and you get some experience. I think that
is pretty much it for Junktown.
After you take out the scum in Junktown you
might as well head back up to Shady Sands. There you can talk
to Seth and find out that Tandi, Aradesh's daughter, has been
captured. Go talk to Aradesh and he will give you a spear
that one of the Raiders dropped (what this is useful for I don't
know, but it is free stuff), then head over to the Raider camp,
which should be on your world map, if it isn't then you need to
talk to Seth or Aradesh a bit more to get that info out of
them. Head to the Raider camp, don't have your weapons
drawn! Head into the building in the center of the
camp. In there you will find a man dressed in metal armor,
this is Garl, the leader of the Raiders. Talk to him and tell
him that you come in peace to get Tandi (not an exact quote except
for the "come in peace" part). Any other dialogue will get
you into a fight. Once you tell him this you get a couple
of choices. You can barter for Tandi, in which case
you get the standard trading option area, if your barter skill is
good then take this option as you will probably just have to give
him a few items to get Tandi back. The other option is to
fight Garl hand to hand for Tandi. If your unarmed combat
skill is good enough, take this option. If you get into a
fight with the Raiders themselves (not Garl) you get less
experience for rescuing Tandi as she is more traumatized. The
best bet is to have a few points in the barter skill by now and
just trade for her. Once you have successfully done one of
these things Tandi will join your party. Head back to Shady
Sands and get rid of Tandi for some experience as she is not worth
keeping around. Then head back to the Raider camp and kill
everyone, as long as you think you are good enough of course, you
can do this at any time later in the game pretty much, but if you
don't do it then the Raiders end up doing bad things in the end
game movie. This is also good experience and you can pick up
a lot of stuff too. Then head for the Hub.
Miscellaneous
When you arrive in the Raider camp if you are
wearing a leather jacket as armor the Raiders will sometimes greet
you as their long lost leader the Death Hand. This only
happens randomly in the game (I haven't had it happen so I don't
know the details) and I think only when you are wearing the leather
jacket. I guess the Death Hand was Garl's father or something
of that nature. I wonder if your age has any factor in that,
it would be hard to believe that they would think you were this guy
if you were only 25. Maybe that tough Vault living hardened
you up a bit eh? :-)
The Hub
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