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The Brotherhood Of Steel:

Ok, you have finished up the Glow. Now head back over to the Brotherhood of Steel. Once you arrive there talk to Cabbot again. Tell him that you have the stuff and he will disappear for a second and then come back and ask you for the proof. Now is where you give him the disk that you found on the dead power armored guy in the Glow on the first level. If you happened to have dumped it you are screwed and have to go back and find it. Otherwise, once you agree to Cabbot's request he will open up the door for you.

When you are walking around in the Brotherhood make sure not to have your weapons in your main inventory slot as it modifies the reactions of the people there negatively towards you.

Level 1

Once you get to level one, you will need to head over to the right. There you will see a training room with a man in power armor and a bunch of other people in combat armor. The man in the power armor is Talus. You will need to talk to him if you want to acquire some power armor. There are other ways to get power armor that I will tell you about, but this is the easiest. That is provided you have a high enough karma rating, I'm not sure what the exact number is on that, I have heard that it is above fifteen, but don't take that as the absolute. Suffice it to say you need to have done some good things before you get there. One of the things that you should have done was to help out the Brotherhood Initiate in the Hub. If you didn't do that you will need to head back there and take care of it. If you have the high karma and have saved the Initiate you will be offered the power armor by Talus. I suggest you take it rather than the other weapons that he offers you as there is no where else in the game that someone will give you power armor and you can get all the weapons in other places or from other people. He also set you up with some basic stuff like ammo and a suit of Brotherhood combat armor if you ask him. You need to talk to Brother Michael outside the door at the table to get that stuff.

After you get the power armor you should hang around the training hall and watch Brother Thomas train the Initiates. You will gain about five points in the Unarmed Combat and Melee Weapons skills as well as get 500 XP. You need to watch for a few minutes as he conducts his training session for this to occur.

Level 2

Once this is all done you can head down to level 2, take the elevator at the opposite side of the level from the training room. Head out of the elevator area and take a left and go to the Brotherhood doctor. In addition to healing you for free the doctor can also perform operations to improve any of your stats except Luck and Charisma (guess he didn't find any plastic surgery books in his research, kind of hard to believe since they are in California). The disadvantage to the operations is they cost a lot of money and worse they take a lot of time to be done. Check over your options some are worth doing if you have the cash, if you are in a hurry to finish and don't want the bad Hub ending obviously don't bother with these. The only other minor point of interest might be Jerry your roomate up in the upper right hand corner, he is amusing, but basically useless. Head down to level 3.

Level 3

Level 3 has some interesting things to do on it. You should first go talk to Vree and Sophia in the library that is right in front of you as you come off the elevator. All the people in the library look the same for the most part and Vree tends to walk around so look around the room if you don't see her right away. When you talk to Sophia you can basically get a holodisk about the Brotherhood's history from her and not much else.

Talk to Vree and you can get her to train you in how to use the holodisks in your player, if you claim ignorance in how to use them, this gives your Science skill a boost. If your intelligence (or speech skill I suppose) is high enough you will get a dialogue option to ask Vree about what is causing all the mutations (i.e. Mutants). She will tell you about the reason she thinks everything will work out with the mutants and if you press her for more information she will give you proof of her point. This information is needed if you want to talk the Master to death at the end of the game. If you don't have this information you will either have to blow up the bomb or kill the Master in combat (endings will be explained in more detail later).

Once you are done with Vree head over to the lower right side of the level and check out the work room where there is some disassembled power armor lying on a table. If you talk to the Knight behind the table he will tell you that you need a systolic motivator to make the armor work and he will also tell you where you can get one of those. If your speech skill (and probably Charisma) is high enough you can go to Michael and bluff him into giving you the part through dialogue. Otherwise you will need to get it from Rhombus, we skipped over him on the first level, because he is boring and until this point pretty useless. He won't give you the part, but you can steal it out of his locker if your sneak skill is high enough. Rhombus has the part in a locker in his back room. If you manage to get into Rhombus' back room on the first level (you need to do this at night when he is not in the front room) and manage to open the locker, quickly throw the part into a bag or backpack. This insures when he throws you out that you keep the part, of course you have to convince him that you made an honest mistake in coming into his room (Charisma and Speech skill again) obviously save the game before you attempt this.

There is also another way to get the part out of the room if your sneak skill is not up to par (quick note: it is harder to sneak with NPC's following you). When you go into the back room you can grab the part out of the locker and before Rhombus comes around the corner, enter combat mode. Then just stroll out the door and back outside and exit combat mode. I have been told this works, but I don't remember if I actually tried it or not.

Once you get the part through whatever method, you need to go back to level 3 and start to work on the armor. If your repair skill is not high enough (I think above 65 or so, not sure exactly) then you won't be able to repair the armor, head over to the Hub and buy some books from the lady behind the General Store if this is the case. Once you repair the armor you will have two suits, one of which you can sell for gobs of dough if you need it. Head down to level 4 as we are done here.

Level 4

Talk to General Maxson in the room in front of you on level 4. He will give you the low down on the problems they are having, you can offer to help him and he will also give you some more weaponry if you ask for it. Head to the north room where the Elders are convened and you will get basically the same mission from them that you got from Maxson. Other than exploring the conversations with Maxon and Mathia there isn't much else to do on this level and in fact not much else to do in the Brotherhood.

Miscellaneous

Some people that enjoy killing all the people in the Brotherhood can't get into their big supply room because the guys inside cause you to go into combat mode when you approach the door and you need to unlock the door before you can get in. You can't use the lockpick skill in combat mode, but you can use the electronic lockpicks in combat mode to unlock the door. Problem solved.

I think that is pretty much it for the Brotherhood.

Necropolis and Vault 13

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