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Hopefully by this time you are doing pretty
well, you got the Plasma Rifle from the Glow and the Power Armor
from the Brotherhood of Steel. Now you are heading into an
area that is slightly more challenging than the places you have
encountered.
Adytum
When you first arrive in the Boneyard you
will be placed in Adytum. First talk to the guard at the
gate, he will tell you some basic information about the locals and
refer you to Caleb their commander for more information. So,
go talk to Caleb, he is the guy in the combat armor to the right of
the guards. He will give you more detailed information about
the locals and also tell you where the Childred of the Cathedral
are located.
Go talk to Smitty in the first building on
the right hand side of the street. He will tell you all about
what he does. Then talk to Zimmerman, the "head" of
Adytum. He is in the second building down on the left side of
the street. He will give you a mission to kill the leader of
the Blades supposedly because the Blades are a threat, but mostly
because Zimmerman thinks that they killed his son.
Now head to the southwest and talk to Miles,
he is the guy in the blue lab coat standing in front of the
farm. He will give you a mission to retrieve some parts that
will fix the broken hydroponic farm. He will refer you to
Sammael for more info. Go talk to Sammael the guy in leather
in the tent to the right of Miles. He will give you the low
down on where the parts might be that Miles is looking
for.
Head over to the southeast and you will find
another tent there. Inside is Chuck, if you ask him for advice (or
just act curious at first) and persist three times in asking for
advice from Chuck without being a skeptic then your Luck will
increase by one point.
Near the corner of the building to the north
of Chuck's tent there is a woman in leather with a gun, she is
another Scav like Sammael. She will give you more detailed
information about the locals and the local area.
You can also go see Tine he is underground in
the small building to the left of the main gate. He can sell
you some stuff if you need it. Not much there though.
Head to the north out of the gate to the
Blades sections of the Boneyard.
The Blades
Head to the north and you will see a large
building with a guard at the door, go inside and to the right and
you will see a woman dressed in black standing at a desk.
This is the Blades leader Razor, tell her that Zimmerman sent you
and follow the conversation from there. If you say the
correct things and try to avoid getting into a confrontation she
will reveal that the Regulators are the ones responsible for
Zimmerman's sons death. Razor has a holodisk that she will
give to you if you offer to take it to Zimmerman. Razor will
suggest that you talk to the Gun Runners and get their help so that
the Blades can take out the Regulators.
Head out of the building and to the west and
you will find yourself at the library of the Followers of the
Apocalypse. Inside you can recruit the last of your NPC
followers Katja. She will give you some information and will
practically jump at the chance to join up with you, she will also
give you the location of the Cathedral.. Talk to Nicole the
leader of the Followers, she is standing to the northeast of
Katja. Nicole will give you the low down on the Followers and
on what she knows about the Children of the Cathedral. Ask
her for help and she will give you a contact in the Cathedral that
you can get help from. She will also create a diversion by
giving you several NPC characters that will tag along with you, I
would avoid getting her to do this as they make it hard to sneak
around, if you are going for the direct kill em all approach then
by all mean take them along. Head down the stairs in the
northeast corner of the building and you will find yourself in
another section of the library, you will see a mutant to the
south. Talk to him for a while and you can get several pieces
of information out of him including that he is from Vault 13.
There are some other things you can talk to him about one of which
is a dialogue about a spy in the Followers camp, this refers to a
quest that the designers took out of the game and never removed the
dialogue relating to it, so you can ignore this.
There are also some people hanging out in a
building to the northwest of the Follower's library. They
seem to be mercenaries, if you kill them you lose karma, but no one
else seems to care very much. I don't really know what their
purpose is.
The Deathclaws
Head back to the Blades area and head east
across the way and you will find yourself in the Deathclaw
hangout. This is a very useful area, but you have to be
pretty tough to survive an encounter with the Deathclaws. The
plasma rifle and power armor are a must here. There are
usually two to three Deathclaws wandering around this area.
If you are tough enough to take out the Deathclaws there is a
viable strategy you can employ to get large amounts of
experience. Each Deathclaw that you kill is worth 1000xp and
if you leave the Deathclaw area (go to the Blades area) after
killing all of them on the surface and rest for one hour and then
return, you will find that new Deathclaws are there. You can
do this for an unlimited amount of time as the Deathclaws keep
regenerating. Save often and you can build up a lot of
experience killing Deathclaws. The best way to kill the
Deathclaws is to shoot them in the eyes, you need a pretty high
skill level in whatever weapon you are using to do this.
Of course you will want to kill them
permanently at some point and also there is the matter of the parts
for Miles. The parts are on a corpse near the northeast
corner of the center building, you should pick these up after you
first kill the surface Deathclaws. Head back to Adytum and
give the parts to Miles, he will have you get Smitty to fix them,
once you do this and bring them back Miles will give you a
reward. He will also tell you that Smitty and he can help you
out with various weapons and armor. If you talk to Miles
again he will tell you that he needs you to go see Mrs. Stapleton
the librarian (the lady that sells books) in the Hub to get a book
that will enable him to help you out. Head over to Smitty
before you go and get him to modify your plasma rifle into a turbo
plasma rifle. Then head back to the Hub by going north
through the Blades area and out to the north. You can get the
book from Mrs. Stapleton and if your barter is good you can get her
to lower here inital price on it. Head back to Adytum after
you get the book and give it to Miles. He will then modify
your power armor giving it a boost in all its stats. You can
then head back to the Deathclaw area.
Now that you are back in the Deathclaw area
you are probably ready to either kill more Deathclaws or take them
out once and for all. If the latter is what you want to do,
here is how to do it. Head to the northeast corner of the
center building. There you will find a stairway leading
down. Take the stairway down and you will be in a dark room,
around the corner is the Mama Deathclaw. She has about
500hp, keep hitting her in the eyes, it is dark so unless you are
really good with your weapon you will have a hard time hitting her,
a flare might help in that regard. Once you have killed her
head to the southeast corner of the room and you will find a bunch
of eggs and egg shells, enter combat mode and destroy all the eggs,
this will ensure that no Deathclaws reappear.
The Gun Runners
Head to the east of the Deathclaw area and go
talk to the Gun Runners. Let their leader (guy in combat
armor) know that you have taken out the Deathclaws and he will be
very grateful, get him to provide weapons for your friends the
Blades and then go talk to the midget and ask him for a discount on
some weapons and buy whatever you need.
The Regulators Finale
Once you head back to the Blades and talk to
their leader you will find that she is ready to take on
Adytum. You can either agree and you will be transported to
Adytum and go into combat with the Regulators or you can tell her
that you are going to try and talk to Zimmerman. Either way
you play it Zimmerman gets killed. If you go talk to
Zimmerman and prove to him that his son was killed by the
Regulators he is automatically killed by one of the Regulators
standing near him and then you have to fight all the Regulators and
the Blades show up to help. If you just go with the Blades
down to take out the Regulators then you end up killing
Zimmerman. I suppose for your peace of mind you can talk to
Zimmerman, but otherwise it doesn't matter. The main thing
during the confrontation with the Regulators is to make sure you
don't shoot any friendly people, it is somewhat hard to tell who is
who. The bad guys are the ones in the metal armor. If
you target any friendly people in the town by accident then you
will have to kill all of them, so be careful.
Once you take out the Regulators you can talk
to the Razor the Blades leader again, she appears in Adytum to
greet you. She basically reminds you to talk with Miles and
Smitty before you go, but since you have already gotten what you
need from them you won't need to talk with them.
Miscellaneous
The guard at the door of the Blades building
will give you some training in hand to hand and melee weapon skills
if you go to him after taking out the Regulators. He will
tell you this himself if you talk to him before taking out the
Regulators.
Next will be the Cathedral.
The Cathedral
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